Thursday, February 19, 2015

Draw People Running

Artists can study the body movements in photos.


Drawing can be a tricky thing, especially when drawing a character in action. To make characters seem realistic, they need to be drawn in different poses using their body and limbs. Characters can be made to sit, jump and run in any setting. To draw such poses, artists must first study their own body movements, or those of others, allowing them to become familiar with such attributes. Once familiar, artists can draw a person running across a street or field in a picture.


Instructions


1. Draw the character's torso and head in the middle of the page. The torso will serve as the center point of the character's body and will make it easier to attach the head and limbs. Draw an oval that is slanted to a 2-o'clock angle. Once completed, draw a circle 1/2 inch above it.


2. Create the arms of the character to give the top portion of the body action. Begin with two rectangles on the left side of the character's torso. The first rectangle should point down at a 4-o'clock angle, and the second rectangle should point up at a 1-o'clock angle. Once completed, create the right arm by pointing the top rectangle at an 9-o'clock angle and the bottom rectangle at a 7-o'clock angle.


3. Sketch the legs of the character to give his bottom half movement. Draw the character's left leg by creating a rectangle pointing down at a 5-o'clock angle, and another rectangle below it pointing at a 7-o'clock angle. Draw the right leg by sketching a rectangle pointing at a 7-o'clock angle, and another rectangle below it at a 9-o'clock angle.


4. Pencil in the two circles and two ovals to represent the character's feet and hands. Draw a circle 1/2 inch from the tip of each arm for the hands. Create the feet by drawing one oval on the character's left leg that is pointing up at a 2-o'clock angle, and an oval pointing down on the right foot at a 7-o'clock angle. Both feet should be attached to the bottom rectangles.


5. Outline the character's body to add in the curves and give the character a less geometric look. Connect the head to the body by drawing two lines on each bottom side of the head then curving outward to the shoulders. Continue outlining the body and connecting the hands, feet and limbs together until complete.


6. Erase the geometric shapes inside of the character's body. Avoid erasing the outline to prevent losing the character's shape. Once the shapes have been erased, features can be added to the character to make him seem realistic. Facial features can be penciled in, shoes can be created, and a jogging suit can be added to the character once outlined.